Mathematics Education for a New Era: Video Games as a Medium for Learning
Keith Devlin
Stanford mathematician and NPR Math Guy Keith Devlin explains why, fun aside, video games are the ideal medium to teach middle-school math. Aimed primarily at teachers and education researchers, but also of interest to game developers who want to produce videogames for mathematics education, Mathematics Education for a New Era: Video Games as a Medium for Learning describes exactly what is involved in designing and producing successful math educational videogames that foster the innovative mathematical thinking skills necessary for success in a global economy. Read the author's monthly MAA column Devlin's Angle
年:
2011
出版:
1
出版社:
A K Peters /CRC Press
语言:
english
页:
215
ISBN 10:
1568814313
ISBN 13:
9781568814315
文件:
PDF, 3.40 MB
IPFS:
,
english, 2011