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iOS Swift Game Development Cookbook: Simple Solutions for...

iOS Swift Game Development Cookbook: Simple Solutions for Game Development Problems

Jonathon Manning, Paris Buttfield-Addison, [Manning J., Buttfield-Addison P.]
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2nd Edition. — O'Reilly Media, 2015. — 406 p. — ISBN-10: 1491920807, ISBN-13: 978-1-491-92080-0.
Ready to make amazing games for the iPhone, iPad, and iPod touch? With Apple’s Swift programming language, it’s never been easier.This updated cookbook provides detailed recipes for a managing wide range of common iOS game-development issues, ranging from 2D and 3D math to SpriteKit and OpenGL to performance—all revised for Swift.You get simple, direct solutions to common problems found in iOS game programming. Need to figure out how to give objects physical motion, or want a refresher on gaming-related math problems? This book provides sample projects and straightforward answers. All you need to get started is some familiarity with iOS development, Swift, and Objective-C.Design the architecture and code layout of your gameBuild and customize menus with UIKitDetect and respond to user inputUse techniques to play sound effects and musicLearn different ways to store information for later useCreate 2D graphics with SpriteKitCreate 3D graphics with SceneKitAdd two-dimensional physics simulationLearn beginning, intermediate, and advanced 3D graphics with OpenGLCreate challenges with artificial intelligenceTake advantage of game controllers and external displays.Формат книги совместим с iPAD и Amazon Kindle, на PC открывается многими бесплатными ридерами, например Cool Reader, Calibre, Adobe Digital Editions
年:
2015
出版:
2
出版社:
O'Reilly Media
语言:
english
页:
406
ISBN 10:
1491920807
ISBN 13:
9781491920800
文件:
EPUB, 4.49 MB
IPFS:
CID , CID Blake2b
english, 2015
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